Question

In main.cpp, write a templated function more which takes in two variables of the same type...

In main.cpp, write a templated function more which takes in two variables of the same type and returns whichever variable is greater than (>) the other.

You can and may need to add something to the food class in order for more to be able to be called properly.

//food.h

#ifndef _FOOD_H

#define _FOOD_H

#include <iostream>

#include <string>

using namespace std;

class Food {

private:

string name;

int quantity;

public:

Food();

void setName(string newName);

void setQuantity(int newQuantity);

string getName();

int getQuantity() const;

};

#endif


//food.cpp

#include <iostream>

#include <string>

using namespace std;

#include "food.h"

Food::Food() {

name = "food";

quantity = 0;

}

void Food::setName(string newName) {

name = newName;

}

void Food::setQuantity(int newQuantity) {

quantity = newQuantity;

}

string Food::getName() {

return name;

}

int Food::getQuantity() const {

return quantity;

}

void increaseQuantity(Food * food) {

(*food).setQuantity((*food).getQuantity() + 1);

}


//main.cpp

#include <iostream>

#include <string>

using namespace std;

#include "food.h"

//

// Write a templated function `more` which takes in two variables of the same

// type and returns whichever variable is greater than (`>`) the other.

//

int main() {

Food apples, oranges, greater;

apples.setName("apples");

apples.setQuantity(5);

oranges.setName("oranges");

oranges.setQuantity(3);

greater = more<Food>(apples, oranges);

cout << "We have more " << greater.getName() << "." << endl;

return 0;

}

Homework Answers

Answer #1

Hi, Please find my implementation.

Please let me know in case of any issue.

//food.h
#ifndef _FOOD_H
#define _FOOD_H

#include <iostream>
#include <string>
using namespace std;

class Food {
private:
string name;
int quantity;
public:
Food();
void setName(string newName);
void setQuantity(int newQuantity);
string getName();
int getQuantity() const;
Food more(const Food &) const;
};

#endif

//food.cpp
#include <iostream>
#include <string>
using namespace std;

#include "food.h"

Food::Food() {
name = "food";
quantity = 0;
}

void Food::setName(string newName) {
name = newName;
}

void Food::setQuantity(int newQuantity) {
quantity = newQuantity;
}

string Food::getName() {
return name;
}

int Food::getQuantity() const {
return quantity;
}

void increaseQuantity(Food * food) {
(*food).setQuantity((*food).getQuantity() + 1);
}

Food Food::more(const Food &other) const{
   if(quantity > other.quantity)
       return *this;
   else
       return other;
}

//main.cpp
#include <iostream>
#include <string>
using namespace std;

#include "food.h"

//
// Write a templated function `more` which takes in two variables of the same
// type and returns whichever variable is greater than (`>`) the other.
template <typename T>
T const more(T const& a, T const& b) {
return a.more(b);
}



int main() {
Food apples, oranges, greater;
apples.setName("apples");
apples.setQuantity(5);
oranges.setName("oranges");
oranges.setQuantity(3);
greater = more<Food>(apples, oranges);
cout << "We have more " << greater.getName() << "." << endl;
return 0;
}

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