7.14 The table below shows the choices made by 119 players on the first turn of a Rock-Paper-Scissors game. Recall that rock beats scissors which beats paper which beats rock. A player gains an advantage in playing this game if there is evidence that the choices made on the first turn are not equally distributed among the three options. Use a goodness-of-fit test to see if there is evidence that any of the proportions are different from 1/3.
Frequencies for first turn in Rock-Paper-Scissors
Options Selected |
Frequency |
Rock |
66 |
Paper |
39 |
Scissors |
14 |
Total |
119 |
Ho: choice made on the first term are equally distributed among the three options
Ha: choices made on the first turn are not equally distributed among the three options.
degree of freedom =categories-1= | 2 | ||||
for 0.05 level and 2 degree of freedom :rejection region = | 5.991 | ||||
applying chi square goodness of fit test: |
relative | observed | Expected | residual | Chi square | |
category | frequency(p) | Oi | Ei=total*p | R2i=(Oi-Ei)/√Ei | R2i=(Oi-Ei)2/Ei |
Rock | 0.333 | 66.000 | 39.6667 | 4.18 | 17.482 |
Paper | 0.333 | 39.000 | 39.6667 | -0.11 | 0.011 |
Scissors | 0.333 | 14.000 | 39.6667 | -4.08 | 16.608 |
total | 1.000 | 119 | 119 | 34.1008 |
test statistic X2 = | 34.1008 |
since test statistic falls in rejection region we reject null hypothesis | |||||
we have sufficient evidence to conclude that choices made on the first turn are not equally distributed among the three options. |
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