Reset the cannon.
2. Change the angle of the cannon to 60º and set the initial speed to 15 m/s.
3. Unclick “acceleration vectors and click the “components” and “velocity vectors” in the right box.
4. Pause the simulation at any point during the time when the ball is in air, take a screenshot and paste it below.
5. How does the length of velocity vector in the y direction change as the ball moves in the air? Explain.
6. When is the velocity vector in the y direction 0?
7. Does the length of velocity vector in the x direction change as the ball moves in the air? Explain.
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