A hollow cylinder, a solid cylinder, and a billiard ball are all released at the top of a ramp and roll to the bottom without slipping
Part A
Rank them according to the fraction of the kinetic energy that is rotational as they roll.
Rank from greatest to least. To rank items as equivalent, overlap them.
Part B
What are the ratios of speeds of a hollow and a solid cylinders when they reach the bottom of the ramp?
Express your answer using two significant digits.
Part C
What are the ratios of speeds of a hollow cylinder and a billiard ball when they reach the bottom of the ramp?
Express your answer using two significant digits.
Part D
What are the ratios of speeds of a solid cylinder and a billiard ball when they reach the bottom of the ramp?
Express your answer using two significant digits.
fraction = Krot/Kroll = (1/2)*Ic*w^2 / (1/2)*(Ic +
m*R^2)*w^2
fraction = Ic/(Ic+m*R^2)
for hollow cylinder Ic = m*R^2
fraction = 1/2
for solid Ic = (1/2)*m*R^2
fraction = 1/3
for ball Ic = (2/5)*m*R^2
fraction = 2/7
hollow > solid > ball
+++++++++++++++++++++++++++++
part B
initial potential energy at top = final KE at the bottom
m*g*h = (1/2)*(Ic + m*R^2)*w^2
w = sqrt( 2*m*g*h/(Ic+mR^2) )
linear speed v = R*w
vhollow / vsolid = R*m*g*h/sqrt(mR^2+mR^2) /
Rm*g*h/sqrt(mR^2/2 +mR^2)
vhollow / vsolid = 0.71 / 0.82 = 0.87
======================
part(C)
vhollow / vball = R*m*g*h/sqrt(mR^2+mR^2) /
Rm*g*h/sqrt(2mR^2/5 + mR^2)
vhollow / vball = 0.71 / 0.845 = 0.84
===============
part(D)
vsolid / vball = Rm*g*h/sqrt(mR^2/2 +mR^2) / Rm*g*h/sqrt(2mR^2/5 + mR^2)
vsolid / vball = 0.82 / 0.845 = 0.97
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