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Multisim A Shift Register is a series of flip-flops connected so that data can be transferred...

Multisim

A Shift Register is a series of flip-flops connected so that data can be transferred to a neighbor each time the clock pulse is active. These shift registers can be constructed using D or J-K flip-flops.

A shift register counter is a shift register with the serial output connected back to the serial input to produce special sequences. Two of the most common shift register counters are the Johnson Counter [Twisted Ring Counter] and the Ring Counter [Overbeck Counter].


Conduct research on what Ring Counter and Johnson Counter are and what their expected functions are. Include your research results in your lab report.


Build a 5-bit Ring Counter using J-K flop-flops, and again using D flip-flops. Include the state tables and confirm that each produces five states.

Build a 5-stage Johnson Counter using J-K flip-flops, and again using D flip-flops. Include the state tables and confirm that each produces ten states.


Create a new design file. In this design file, draw the circuit for all the four counters you have designed from step 1 and step 2. Apply the same clock source to all the four counters and use different LED arrays to demonstrate the outputs of each counter.


Run simulations to test your design. You run through all the possible states for your Ring Counters as well as your Johnson Counters. Capture a series of screenshots to show all the states of your counters in the correct sequence and include an explanation on how you can conclude that your counters are all functioning correctly.

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