The following table captures the workings and the conclusion required in the question.
Q (games) | Price (P) | Total Revenue (TR=P*Q) | Marginal Revenue | Total Cost | Marginal Cost | Total Profit (TR - TC) | Marginal Profit (MR-MC) |
1 | 90 | 90 | 90 | 0 | 0 | 90 | 90 |
2 | 80 | 160 | 70 | 0 | 0 | 160 | 70 |
3 | 70 | 210 | 50 | 0 | 0 | 210 | 50 |
4 | 60 | 240 | 30 | 0 | 0 | 240 | 30 |
5 | 50 | 250 | 10 | 0 | 0 | 250 | 10 |
6 | 40 | 240 | -10 | 0 | 0 | 240 | -10 |
7 | 30 | 210 | -30 | 0 | 0 | 210 | -30 |
8 | 20 | 160 | -50 | 0 | 0 | 160 | -50 |
9 | 10 | 90 | -70 | 0 | 0 | 90 | -70 |
10 | 0 | 0 | -90 | 0 | 0 | 0 | -90 |
The rule is that profit is maximized where MR = MC. In this case since MC=0, we need to look for the point wehre MR=0. That point is Q=5 and P=50, where TR=250 and profit = 250. The table also shows the other relevant data on this such as MR, Marginal Profit, etc.
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