Question

.begin in counter while: load counter compare zero jumpeq done out counter decrement counter jump while...

.begin
in counter
while: load counter
compare zero
jumpeq done
out counter
decrement counter
jump while
done: halt
counter: .data 0
zero: .data 0
.end

Modify the program so that it checks to see that the input data is greater than zero before it starts the loop. If that's not the case, the program should halt with no output.

Homework Answers

Answer #1

Following is the program which would

.begin
  in counter
while: load counter
compare zero
jumpeq done
out counter
decrement counter
jump while
done: halt

counter: .data 10
zero: .data 0
.end

So the above program will make the loop run for 10 times starting from 10 till point 1.
It will keep on checking for the value of the counter and as soon as it becomes 0 it will move out of the loop.

That was a nice question to answer
Friend, If you have any doubts in understanding do let me know in the comment section. I will be happy to help you further.
Thanks





Know the answer?
Your Answer:

Post as a guest

Your Name:

What's your source?

Earn Coins

Coins can be redeemed for fabulous gifts.

Not the answer you're looking for?
Ask your own homework help question
Similar Questions
.begin in counter while: load counter compare zero jumpeq done out counter decrement counter jump while...
.begin in counter while: load counter compare zero jumpeq done out counter decrement counter jump while done: halt counter: .data 0 zero: .data 0 .end Modify the program so it checks to see that the input data is greater than zero before it starts the loop. If that's not the case, the program should halt without any output.
.begin in first in second load first compare second jumplt outsecond out first jump done outsecond:...
.begin in first in second load first compare second jumplt outsecond out first jump done outsecond: out second done: halt first: .data 0 second: .data 0 .end Modify the program so that it displays the larger of the two numbers, and test it until it behaves correctly.
4.2.2 Basic while loop with user input. JAVA Write an expression that executes the loop while...
4.2.2 Basic while loop with user input. JAVA Write an expression that executes the loop while the user enters a number greater than or equal to 0. Note: These activities may test code with different test values. This activity will perform three tests, with user input of 9, 5, 2, -1, then with user input of 0, -17, then with user input of 0 1 0 -1. See "How to Use zyBooks". Also note: If the submitted code has an...
create case 4 #include <stdio.h> int main(void) { int counter; int choice; FILE *fp; char item[100];...
create case 4 #include <stdio.h> int main(void) { int counter; int choice; FILE *fp; char item[100]; while(1) { printf("Welcome to my shopping list\n\n"); printf("Main Menu:\n"); printf("1. Add to list\n"); printf("2. Print List\n"); printf("3. Delete List\n"); printf("4. Remove an item from the List\n"); printf("5. Exit\n\n"); scanf("%i", &choice); switch(choice) { case 1: //add to list //get the input from the user printf("Enter item: "); scanf("%s", item); //open the file fp = fopen("list.txt","a"); //write to the file fprintf(fp, "\n%s", item); //close the file...
hello!! So this is my CIS assignment, my professor is very hard to understand and he...
hello!! So this is my CIS assignment, my professor is very hard to understand and he expects us to be perfect lol. I have tried to run this problem with a code but as you can see he wants to see that when the program is ran, all of the outcomes are listed all at once, the code that I have does meet the math part when it comes to the answers but as I said it does not show...
You will write a program that loops until the user selects 0 to exit. In the...
You will write a program that loops until the user selects 0 to exit. In the loop the user interactively selects a menu choice to compress or decompress a file. There are three menu options: Option 0: allows the user to exit the program. Option 1: allows the user to compress the specified input file and store the result in an output file. Option 2: allows the user to decompress the specified input file and store the result in an...
USING C++ Topics: Friend functions Copy constructor ----------------------------------------------------------------------------------------------------------------------------------------- Lab 3.1 Create your objects in the stack...
USING C++ Topics: Friend functions Copy constructor ----------------------------------------------------------------------------------------------------------------------------------------- Lab 3.1 Create your objects in the stack (not on the heap). Add a friend function, kilotopound, which will convert kilograms to pounds. Change your weight mutator to ask whether weight is input in kilograms or pounds. If it is kilograms, call the friend function kilotopound to convert it to pounds and return pounds. There are 2.2 pounds in one kilogram. Create an object on the stack with the following information:     ...
Complete this in C++ and explain what is being done. 1      Introduction The functions in the...
Complete this in C++ and explain what is being done. 1      Introduction The functions in the following subsections can all go in one big file called pointerpractice.cpp. 1.1     Basics Write a function, int square 1(int∗ p), that takes a pointer to an int and returns the square of the int that it points to. Write a function, void square 2(int∗ p), that takes a pointer to an int and replaces that int (the one pointed to by p) with its...
[PART ONE OF PROJECT, ALREADY COMPLETED] An accumulator is a primitive kind of calculator that can...
[PART ONE OF PROJECT, ALREADY COMPLETED] An accumulator is a primitive kind of calculator that can evaluate arithmetic expressions. In fact, the Arithmetic-Logic Unit (ALU) of the rst computers was just an accumulator. An arithmetic expression, as you know, consists of two kinds of tokens: operands and operators All our operands will be (float) numbers and for a start, we shall use only two operators: + (plus) and - (minus) A sample run of the program would look like this....
Write a 4-6 sentence summary explaining how you can use STL templates to create real world...
Write a 4-6 sentence summary explaining how you can use STL templates to create real world applications. In your summary, provide an example of a software project that you can create using STL templates and provide a brief explanation of the STL templates you will use to create this project. After that you will implement the software project you described . Your application must be a unique project and must incorporate the use of an STL container and/or iterator and...